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Post by lostkoyomancer on Jan 20, 2014 20:42:06 GMT
Name: Takehiko Muto Nickname/Alias: Jun/ Taka boy Gender: Male Age and date of birth: 13, 19th of January Age Appearance: 13 Sexuality: Heterosexual Parents:two parents (none important) Length and build Athletic build 5,9 Weight8st 6lb Favorite weather and season Winter, Windy. Village: Kumogakure Birthplace: Iwagakure Organization: Clan/Bloodline: Muto Rank: Genin Chakra Nature: Earth Appearance: Personality: Tahekiko is a boy that has many opinions locked shut in his head, and will voice them out on occasion. He is always calm most of the time, he laughs at anything but in a more playful way, just to make people feel better or lighten the atmosphere. A boy who loves to smile, first thing you will see is his white teeth, trying to be very optimistic, but accepting that there will be bad moments and times where a frown overcomes a smile. He has many flaws but one notable flaw is his strength, never letting anyone into what he calls "his great wall" and generally tries to be unselfish. When it comes to duty he still joketive, but able to get the job done without stressing too hard depending on what it is. History: Raised by two parents, but in his opinion one. Takehiko comes from a good home, no poor boy, but not the wealthiest, he's not intelligent but his kindness and down to earth attitude has won him praise. Both of his parents are proud of how his personality is shaping, however they do wish he had some traits. His father is no Shinobi, however his Tahekiko looks up to his father with highest respect and takes pride to be his son as his father was well known for being a good brawler for such a small man. Takehiko inherits his fathers ignorance but it cools down to quickly. His mother works with medicine a local chemist in the village. Both of them shocked at what their son wanted to be they at first grew worried, but had suspected it. Everyday practicing grappling techniques, constantly asking his father to teach him in hand to hand combat, in the end he was sent to the academy and also got extra classes in taijutsu, something he grew fond of very quickly and became quite good at as time went on. Once he graduated the academy he decided to train a little more before searching for a team, believing that he was not stronger yet or fit to join one. Theme Song: Weapons/Items: Name of Weapon or Item: Anbu Ninjato Description: This Ninjato was given to Tahekiko by a once close friend. It is like any other Anbu Tanto just without the bandage. Appearance: " style="max-width:100%;"] Name of Weapon or Item: Brass Knuckles/ Reactractable Garrote wire. Description: Just normal brass knuckles, no spikes just normal. He has Garrote wire that can reatract. Appearance: Skills/AbilitiesFast. Good reflexes. Good Taijutsu Bad chakra control Not the strongest Not the best agility. (he's not the jumpy flippy type.) Silent Killing (Beginner) Special Traits High chakra reserves. Not a good planner. Wise. Prideful. Stubborn. Cautious. Forgiving. Kekkei Genkai: Name of Kekkei Genkai: Clan:Description:Jutsu: Custom JutsuName of Technique: Type of Jutsu:Rank:Range:Nature Type: Handseals:Description: Weakness: ==================== Name of Technique: Type of Jutsu:Rank:Range:Nature Type: Handseals:Description: Weakness: Summons
Name:
Species:
Age: (If applicable)
Size: (Small, medium, large, colossal. The size and strength dictate the chakra cost.)
Unique Traits: (Just like the one for you character. This can mean flight for birds, or swimming for fish.)
Jutsu:
History: (Optional)
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Deleted
Deleted Member
Posts: 0
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Post by Deleted on Jan 22, 2014 19:38:33 GMT
Hiroto Yamashita Name: Hiroto Yamashita Nickname/Alias: King of the Plains Gender: Male Age: 31 Age Appearance: 30 Sexuality: Hetero Village: Kumogakure Birthplace: Kumogakure Organization: Clan/Bloodline: None of importance Rank: Raikage (at least in due time) Chakra Nature: Earth, Lightning Appearance: Personality: Hiroto is a passionate and headstrong individual. His dedication to his ideals is his first and foremost concern, and he works diligently to see his dreams become a reality. He can be very brusque and somewhat combative, but is usually capable of maintaining his cool amongst allies. He fancies himself as a man of action, and loathes the idea of wasting time or staying out of conflicts. He prefers to try to actively resolve his problems rather than wait for them to resolve themselves, and often looks down upon people that choose to play passive. History: Hiroto's early life was not a tale of his genius or talent. Born to a baseborn pair of low ranked Shinobi, Hiroto was just another mediocre student, struggling along while everyone's eyes were cast upon the rising stars of his generation. No one would remember the meek boy that kept to the back in the class, and simply passed through the academy by the barest of measures. When it came time for him to join a Genin team, he was assigned a lazy bootlicker of a Sensei who had no real interest in teaching his students. For about 3 years, Hiroto simply trudged along as his apparent teacher assigned him and his comrades meaningless missions and uninspired exercises. One day, his Sensei was fired rather abruptly. Apparently they had learned that he was a useless good-for-nothing, who had managed to secure his position through bribes and favors. Hiroto did not expect anything to change at the time, but then he met his next teacher. After one quick test, their new Sensei realised they would need to put a great deal of effort into bringing them up to speed. And when their new training began, Hiroto could not believe it. For once, it seemed someone was putting effort into giving him direction. With his new Sensei's instruction, he found he had such untapped talent he had never realised was there. He and his comrades found themselves able to accomplish something for a change, and even completed a series of dangerous missions they never dreamed they would engage in with their previous teacher. Hiroto felt truly liberated, and finally felt he had achieved some degree of hapiness. The war came to bring that all to a crashing halt, however. As he and his comrades were Chuunin at the time, they were called up to fight alongside their teacher. It was early days when their teacher fell in battle against the enemy. Hiroto and his friends were devastated, but Hiroto would find the worst was yet to come. With their teacher dead, they now had only their commanding officer to take orders from. This man was a weak and cowardly individual, and had no real spirit. Hiroto found himself caught up in failure after failure, never once finding victory under the command of this imbecile. Having his feeling of liberation with his teacher shattered, Hiroto grew angry. He cursed the fact that this fool was the one that was ruining everything. Had it been a true warrior like their teacher, perhaps they could've known some success. And it was then that Hiroto made a decision. If it could not be his Sensei, then it would have to be him. Hiroto gathered the Shinobi near him and told them that from now on, they answered to him. At first, no one wanted to take him seriously, but as he argued more and more, they realised they at least had nothing to lose by giving him a chance. Following the ideals his teacher had imparted to him, Hiroto won their division it's first victory. And like clockwork, their ineffectual CO was dismissed and Hiroto was promoted to take his place. Once again, Hiroto felt that feeling of liberation, the ability to succeed on his own merits. And this time, he had achieved this alone. The war came to a close, and Hiroto found himself twiddling his thumbs in Kumogakure once more. He felt restless, and couldn't bring himself to settle into a job of teaching or as an ANBU. Although he would've liked nothing more than to spread his ideas, he found peacetime leadership far too tedious. And as for ANBU, he just did not feel right as some cloak and dagger assassin, whether that was how a Shinobi should be or not. One day, he heard talk of a strange potential mission going around. Someone had the idea to send a scout out to a land beyond this one, in order to find if there was anything of value there. Feeling that it could be a dangerous assignment, Hiroto was more than eager to volunteer for it. When he arrived in this new land, his first thought was to test the mettle of the natives. He did not intend to just murder anyone, but instead challenge them in a friendly fashion. He found the locals were more than ready to accommodate his requests, but he also found they were no match for a Shinobi. These people had not developed any art of their own, and were but strongmen with swords and spears. It was not a true challegne, but just a reminder that Shinobi were truly elites. It was not what Hiroto wanted to find, and he continued to wander this place in search of something more. He came across a village that, from his armed appearance, seemed to take him for some sort of marauder. It seemed that rather than intending to fight him, they intended to surrender, and they offered to give him food and shelter in exchange for their lives. Hiroto had never intended to play bandit, but he was greatly dissappointed that these people seemed to have no backbone. He was hungry at the time, so he accepted their offer in the end. And then he found that they had more mettle than he had first thought. His first bite into whatever they had offered him caused a cloud of dust to fly into his eyes. Although he soon realised it was no normal dust, as it made his eyes sting like mad. He felt like his senses were on fire. As he writhed in agony, the villagers attacked him and beat him black and blue. Hiroto had thought that this was the end. But strangely enough, it was not. Hiroto came to in a ditch some distance from the village. Despite his injuries, he mustered the strength to walk back to the village and shock the lot of them, who were expecting him to crawl away after having been attacked like that. He had only one question for them; why did they not finish him off? The village's leader answered that they lacked the heart to make a kill, and had hoped he would've been scared off when he awoke. Hiroto was unconcerned that they had attacked them, and more concerned at their spinelessness. He could tell they had potential, as they were the first to put him in a situation he was truly in danger, but they lacked the will to assert themselves properly in the face of a threat. He learned that they had often been the target of other tribes in the area, and despite their tricks, they had never been strong enough to fend off the more determined attackers. It was as if Hiroto was staring at himself as a child, or so he felt. He took it upon himself to do something about this. It had been 10 years to the day since he had left his homeland. Now he looked out over the plains of this land as king. He hadn't planned on being any sort of King, but as he lead that tiny tribe to greater and greater victories, the people began to refer to him as their king. The tribe had grown to encompasse nearly all of the disparate nomads in the region, and Hiroto now had a mild army under his command. As he had engaged himself in the conflict here, he had always wondered whether he should stop and return to Kumogakure. As time went on, he began to worry all the more whether he would even be welcome back there. Perhaps they had branded him a traitor for not having returned in years? His worries would be cast aside when he met with another expatriot from the Land of Lightning. He was told that Kumogakure was under threat from some strange group claiming to desire and end to Shinobi. It had been a long time, but Hiroto felt the stirrings of nationalism in his heart. He resolved to return to his old home, and ordered his people to gather up and prepare for a new campaign.... Theme Song: ========================================= Weapons/Items: Name of Weapon or Item: Wallcrusher
Description: Hiroto's Glaive, which has come to possess a legendary status of it's own amongst his people. They say it has to crush walls in a single blow, hence the name they gave it. While it's certainly a formidable weapon, stories related to it are more due to Hiroto's own strength than anything in the weapon.
Appearance: In his appearance
====================
Name of Weapon or Item: Recurve Bow
Description: A simple bow that Hiroto uses when he needs a good ranged weapon
Appearance: I have been having trouble with this, so I wont bother
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Name of Weapon or Item: Powder satchels
Description: Satchels filled with the signature weapon of Hiroto's tribe. If someone ingests it through the mouth, nose, or eyes, it will have a severe effect on them.
Appearance: I have been having trouble with this, so I wont bother
========================================= Skills/AbilitiesExpert Marksman Brilliant in close combat Cunning and pragmatic No skill with Genjutsu Versed in one handed hand seals ========================================= Special TraitsNatural strengthPowerful and commanding voice========================================= Jutsu: Canon Jutsu Custom Jutsu Name of Technique: Rock Blade Type of Jutsu: Ninjutsu Rank: C Range: On weapon Nature Type: Earth Handseals: None Description: This jutsu applies a stone coating to one's weapon. It is simple, but has its applications. Weakness: It's not nearly strong enough to warrant a weakness
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Name of Technique: Stunner Type of Jutsu: Ninjutsu Rank: C Range: Short Nature Type: Lightning Handseals: None Description: This jutsu involves gathering a concentrated amount of lightning chakra in one's weapon or hand, and then striking the enemy with it. The sudden burst of electrical energy will stun them for about 3 seconds. Weakness: It requires direct contact and a very clean blow to have the right effect.
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Name of Technique: Spire Scatter Shot Type of Jutsu: Ninjutsu Rank: A Range: Long + Wide Nature Type: Earth Handseals: Boar → Snake → Bird Description: The user creates a jagged spire of varying size out of earth. The spire can be attached to the tip of a weapon, such as an arrow. When launched, it can then be detonated to shower the enemy with countless jagged fragments of rock. The spire can be made larger to increase the killing potential, but it is heavier and more difficult to launch as such. Weakness: Depending on the size, the stones can be rather easily blocked by a fair defensive measure i.e. thick armour.
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Name of Technique: Bolt Scatter Shot Type of Jutsu: Ninjutsu Rank: A Range: Long + Wide Nature Type: Lightning Handseals: Hare → Snake → Bird Description: After preforming the handseals, the user can charge an arrow with lightning. And then, just as with the Spire Scatter Shot, this charge can be detonated in mid air to scatter small bolts of lightning all over the field of battle. Unlike the earth style version, this technique is not as easy to defend against. Weakness: Although it is more likely to hit, it is less deadly than the earth version, with every bolt only causing a mild jolt.
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Name of Technique: Earth King Smash Type of Jutsu: Ninjutsu Rank: S Range: Medium Nature Type: Earth Handseals: Hiroto preforms it by whirling his Glaive in the air three times Description: By gathering chakra into one's hand or a weapon, the user can preform and earth shattering slam that tears up the earth around them and showers anyone nearby with debri and dust. The amount of dust and dirt kicked up by this jutsu makes for a good distraction for the user's next movement. Weakness: This attack is completely indiscriminate and will harm any nearby allies.
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Summons Name: Shuken Species: Lion (of exceptional size) Age: 10 Size: Large Unique Traits: -Fast and nimble -Can tear a grown man to pieces easily -Capable of serving as a mount Jutsu:
Name of Technique: Lion's Roar Type of Jutsu: Ninjutsu Rank: A Range: Long Nature Type: N/A Handseals: None Description: All lion's can roar, but only Shuken's roar has been said to scatter entire armies and inspire allies. The extent of it's power is more ambiguous, but it's almost for certain that this technique can have an effect on those that hear it. Weakness: You could try not hearing it. And, people with strong willpower are unlikely to be affected all that badly.
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Name of Technique: Hunter's Instinct Type of Jutsu: Supplementary/Sensory Jutsu Rank: A Range: Hard to define Nature Type: N/A Handseals: N/A Description: Shuken was born with the ability to sense and perceive chakra, allowing him to seek out cloaked targets and lead Hiroto to them. Weakness: I really can't even.
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History: When Hiroto first began to aid his adopted people, he was told of a legendary lion that stalked the plains, said to possess great power to aid in it's hunting. Hiroto wished to seek it out so as to show them how even supposedly legendary creatures could be brought to heel, and set out with a group to find it. But instead of a great beast, they found an ailing creature that had lost it's strength and now lay dying in it's lair. The beast was also leaving behind a number of lion cubs which seemed to have no other parent. The villagers seized upon the opportunity to claim the cubs for their own purposes and train them for war, which Hiroto agreed was an excellent idea. But to their surprise, he chose to pick the runt. Of course, Hiroto was fully intending to make a statement about how this runt could grow to it's full potential, and over the course of his time on the plains, it proved him right. Shuken, as he named it, now holds an equally legendary status alongside Hiroto, and continues to serve his master faithfully.
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Red Fox
Experienced Genin
アカギツネ
Posts: 16
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Post by Red Fox on Jan 27, 2014 20:59:26 GMT
"Courage is the discovery that you may not win, and trying when you know you can lose."Suzaku UzumakiName: Uzumaki Suzaku ( Suzaku is a mythological phoenix, Guardian of the South ) Nickname/Alias: Zaku-chan, Zaku ANBU name:
Kitsune ( Fox ) Gender: Male Age and date of birth: Aged 22, born on 8th of May Age Appearance: 25 Sexuality:Straight Parents:
Akane Uzumaki and Haru Uzumaki Length and build
186 cm tall, slim, fit build. Weight
80kg Favorite weather and season
Snowing, Winter Village: The Village Hidden by Leaves Birthplace: The Land of Whirlpools Organization: Konohagakure ANBU Clan/Bloodline: Uzumaki Clan Rank: ANBU Chakra Nature: Wind Release Lightning Release Fire Release Appearance: Personality: Suzaku is most often described as a kind person who never turns away from offering a helping hand, though this is sometimes used against him. Possessing a very strong Will of Fire, he takes great pride in displaying it for others to see. His display of it range from advises to actual acts, and after every such display, his Will burns brighter and brighter. Suzaku is very just - he never decides a conflict of interests before listening to both sides, and only then he takes a decision. He follows his own sense of honor and morals, but most people describe him as a honorable person. Suzaku´s will power is remarkable - he is not easily overwhelmed by his opposition, either in fights or any other situations. Suzaku always stands up to his beliefs and will defend them until the point he is proven wrong. The honor that is so characteristic to him is also his greatest weakness. It often blinds him combat, but in most situations he is able to place them aside and follow his so called combat honor. Suzaku is also very moody, and the changes in his mood are unexpected - he can go from being perfectly happy to sightly depressed in seconds, and the other way around as well. Suzaku finds it hard to trust strangers, and makes no attempts to hide that distrust. On the other hand, his trust in his closest friends is almost limitless. History: Suzaku Uzumaki was born in The Land of Whirlpools, both of his parent being shinobi in the service of The Hidden Leaf Village for a long time before retiring back to The Land of Whirlpools. Once there, they settled back to their peaceful style of life that was typical for them before the beginning of their service for The Leaf. While leaving it behind, they never truly turned their backs on, bent on to passing their will to the next generation - their own son. Suzaku was born two years after they settled down, their parents deciding to calling him for the name of the Guardian of the South in hopes he will live up to their name. They even saw him as a possible rebirth for their ideals that they wanted their son to carry on for them. Little did they know that this will be the point of break in their relationship with their son. His early childhood was the ordinary childhood for most of boys of his age. His parents, free of their duties and not tied to any village spent all of their time with him, teaching him the basics things from an early age - Suzaku caught up to them very quickly. By the age of six, he already mastered things that were necessary before his entrance to the Academy. Suzaku moved with his parents back to The Leaf, and Suzaku enrolled to in the Hidden Leaf Academy. The boy had little to no problems with the things he learned in the Academy and always mastered them among the first in the class. Still, his father was not really satisfied with his results and the two parents started to argue a lot about it, very often in front of Suzaku. These events left a deep mark on the boy. Riding the Wind Suzaku continued his education and graduated from the Academy with average results and making it to the rank of a Genin in the age of eight. During this time, he started to learn and master Wind Release, his elemental affinity. He progressed quickly through the basics in a span of months and started with his advanced training shortly. Still, his father was anything but satisfied and the arguments between the parents were more and more numerous. Four years later, Suzaku fully mastered the Wind Release, but it was too late for his father - he wanted his son to progress even faster. After one last argument, he turned his back on the family, leaving for The Land of Whirlpools, abandoning his family for good. This event shattered the boy and all joy from the mastery of the Wind Release was all but forgotten. Suzaku continued to train regardless, wanting to make at least his mother proud. Having mastered one element at the age of twelve, he passed his second Chuunin Exams after failing his first one. To further press his training routines, he started to practice Kenjutsu as well, finding the sword that belonged to his father. He trained with dedication that surpassed most of his peers and he quickly progressed through the basics of the art. During this time, the boy started to train his second elemental nature, the Lightning Release. Due the need to complete missions with his team as well as his training routines, the boy was gathering lots of experiences. The second big gain from a schedule so filled was the development of his body as well - his stamina reserves and chakra pools were considered above average, though the boy always thanked his Uzumaki lineage for these traits. Taming the LightningMonths turned into years and the boy made another huge leap - at the age of eighteen, he was promoted to the rank of a Jonin. Even there, he still continued to pursue knowledge and experience, so he continued to train even harder, now instructing his own team as well. Despite all the successes he achieved in his life so far, Suzaku lacked confidence in his abilities - the results of the arguments his parents had in his childhood. He took them onto himself and viewed the shattering of their family as his fault. It was worsened by the behavior of his mother, who only criticized the boy even after being promoted to a Jonin. During one of their arguments, she told the young adult that she lacked confidence in him and that he will never make it far. This was one of the last strains in an already tense relation. He understood that they wanted him to do the things they wanted to do, not let him decide his life. When comforting his mother with all of this, she fiercely denied it and argued that all of it was for Suzaku´s own good. Suzaku, now losing his illusions of his family decided to take his life into his own hands. This angered his mother and the last argument was ended with the family truly parting their ways. Suzaku remained in The Leaf, while his mother left for a remote settlement in The Fire County. Befriending the FireFree from the burden of living his life based on the needs of others, Suzaku started to pursuit his own interests. He developed a close bond with his Team and trained really hard with them, and on his own as well. Increasing his skill set even further, Suzaku took another elemental training - this time with the aim of mastering Fire Release. After all those years, the insecure boy was mostly gone and replaced with a person satisfied with his achievements and accomplishments. Four more years have passed and Suzaku mastered Fire Release fully. During those years, he overcome several challenges, and gained a newly found confidence in himself and his abilities. Deciding not to seek any more contact with his family, he submitted his request to the ranks of ANBU. After weeks of waiting and further practice on Suzaku´s side, the reply arrived. The Fourth Hokage, Hisoka Uchiha replied to his request and selected Suzaku Uzumaki as an ANBU agent for the Hidden Leaf Village. Feeling like he achieved something great, something that matters both for himself and the village he served. Vowing his full loyalty to Hisoka and The Village he served, Suzaku is prepared to face anything in the name of the village he serves and a man he respects. Theme Song: Weapons/Items: Name of Weapon or Item: Standard Shinobi Tools & Sealing Scrolls Description: Generic shinobi tools. Two kunai, five shuriken, three scrolls. Appearance: Name of Weapon or Item: Fūjin Description: The katana that Suzaku received as a gift at the beginning of his training as a Shinobi. It was a heirloom in their part of the family, being passed down from father to son for generations. During all the years it was used by the various members of Suzaku´s lineage, the blade gained the name Fūjin together with a terrible reputation for being ruthlessly efficient when it comes to ending lives. Some of the kills made by this blade were so terrible that the blade was even more compared to Fūjin, and his terrifying, demon like appearance. The blade is made from a material with high chakra conductive capabilities. Appearance: Name of Weapon or Item:Konoha earphone communicator Description:A convenient communicator that enables better communication in and between teams. The communicator is small and designed to not cause any irritation for the user. It has some stations, each for a specif group. The range/radius to which messages and communication can be held with the use of the communicators is about 2.5 km wide. Channel A : Is for the team, thus everything that is said in station A will only be transferred and heard by those within the team. Channel B : Is for every other team in the 2.5 km radius. It will enable and provide communication to Konoha teams and thus enables better teamwork for when two or more teams are in each other radius, which can lead that more missions will have a higher chance of success. Channel C: This is only available for Jounins and leaders of teams. The C station provides communication for leaders of teams, without thus the problem that can be caused if the students also talk through the communicator. It will mostly be used for leaders of teams to direct their teams better in a synchronized attack or movement etc. Appearance: Skills/AbilitiesGood reflexes Highly skilled in kenjutsu Skilled with Sealing Techniques ( Uzumaki Clan ) Jounin ranked Ninjutsu / Taijutsu Moderate acrobatic skills
No skill with using Genjutsu Only average chakra controlSpecial TraitsModerate charka reserves Large amounts of stamina ( Uzumaki Clan ) Great will power Dynamic fighting style
Sensitive about his past Once demoralized, he easily slips into worriesKekkei Genkai: -/- Name of Kekkei Genkai: -/- Clan:
-/- Description:-/- Jutsu: Knowledge and Mastery of all Academy techniques Body Elimination Technique Generic Sealing TechniqueShadow Shuriken Technique Manipulated Shuriken Technique Shadow Clone Technique
( Only one clone ) RasenganBlade of Wind Wind Release: Wind Cutter Technique Wind Release: Pressure DamageWind Release: Great Breakthrough
Lightning Release: Electromagnetic MurderLightning Release: False DarknessLightning Beast Running Technique
Fire Release: Dragon Fire Technique Fire Release: Fire Dragon Flame Bullet Fire Release: Great Fireball TechniqueFire Release: Phoenix Sage Fire Technique Custom JutsuName of Technique: Fire/Lightning/Wind Augmentation Type of Jutsu:
Offensive, Supplementary Rank:
C Range:
None, applied to Suzaku´s sword. Nature Type: Lightning/Wind Handseals:
Seal of Confrontation Description: By using his skills in chakra control, Suzaku pours one of his elemental chakra natures into his blade, greatly increasing it´s offensive and defensive capabilities. Each elemental chakra offers various advantages. In addition, each augment allows Suzaku to use a special ability. Wind - increased cutting ability. Lightning - induces numbness on touch. Fire - increases piercing ability. Weakness: The blade is put under large amounts of physical stress during the attack. Attacks with sufficient strength may cause cracks to appear in the blade, repeated strong attacks may cause a complete shattering. ==================== Name of Technique: Lightning Straight Type of Jutsu:
Offensive Rank:
B Range:
Mid Range Nature Type: Lightning Release Handseals:
None Description:
A very simple, yet deadly technique if executed properly. Using a chakra empowered dash, Suzaku makes a piercing stab at his opponent that is enhanced by his Lightning Augment ability. If the stab lands, it is capable of inflicting grievous wonds. Under the right circumstances, the technique is great for assassinations. Weakness: Due to the speed at which the dash is executed, the effect of tunnel vision takes place. If the attack fails to land, Suzaku is carried some distance before he can come to a full stop - during this period, as well as through the entire execution, he is completely open to attacks. ==================== Name of Technique: Wind Slash Type of Jutsu:
Offensive Rank:
B Range:
Close to Mid Nature Type:
Wind Release Handseals:
Serpent - Ram Description: A technique that is only usable when Suzaku is using his Wind Augment. Using shape manipulation, he forms the chakra surrounding his blade into an extension of it, increasing its range, as well as drastically increasing its cutting ability. Additionally, Suza can release the chakra in a fashion of a flash to use as a deadly mid ranged attack. Weakness: The moment Suzaku pours his chakra into the blade, it starts to glow with a bright blue and the extension will be cleanly visible, hinting is foes to approach with caution. Wind Slash, while a powerful attack, moves in a linear fashion and can be avoided if the enemy pays close attention. ==================== Name of Technique: Inferno Type of Jutsu:
Offensive Rank:
B Range:
Close Nature Type:
Fire Release Handseals:
Seal of Confrontation Description: A deadly technique developed by Suzaku, utilizing his skills in swordsmanship as well as chakra manipulation. The technique is usable only with the Fire Augment, and its principle is rather easy - upon stabbing his target with the blade, Suzaku makes a clean stab. Once the blade is inside his target, using the Seal of Confrontation, he releases all the stored heat into the body of the victim. Weakness: This technique is usable only on targets that are stabbed with Suzaku´s blade, thus being highly reliant on his swordsmanship skills - a skilled enemy will be rather hard to stab in the way required. The stab needs to land in the chest area for the technique to take full effect. The glow of the blade from Fire Augment will most likely hint his enemies to proceed with increased caution. ==================== Name of Technique: Fire Release: Flame Buffet Type of Jutsu:
Offensive Rank:
C Range:
Close Nature Type: Fire Release Handseals:
None Description: Flame Buffet can be used in two ways. When used by the mouth of the user, it creates a very small flamethrower like effect - the flames are only capable of light burning wounds. When used with the hand, the technique forms a small explosion of flames, capable of inflicting small to medium amounts of damage. Weakness: Like any Fire Release technique, Water Release is a great weakness. Flame Buffet can be also easily avoided or negated. ==================== Name of Technique: Wind Release: Palm Blast Type of Jutsu:
Offensive, Supplementary Rank:
C - A Range:
Close to Mid Nature Type:
Wind Release Handseals:
None Description: The Palm Blast uses the same principle as Blade of Wind, but takes it into a higher level - the technique relies on the entire palm to either create several smaller blades or one larger blade. The power remains the same as with the Blade of Wind, it is simply a larger scale application of the technique. Weakness: The same as with Blade of Wind. Besides, repetitive usage of this technique puts a lot of strain on Suzaku´s palm, even to the point of making them bleed from stress. ==================== Name of Technique: Lightning Release: Flash Type of Jutsu:
Defensive, Supplementary Rank:
C Range:
Close to Mid Nature Type: Lightning Release Handseals:
Ram Description: Upon forming the Ram seal and infusing his hands with Lightning nature chakra, Suzaku unleashes a blinding pillar of light from his position. The strength of the blind is depending on the amount of chakra infused into the technique. Weakness: Any means of preventing direct eye contact with the Flash - turning away can negate it completely, closing your eyes can negate the technique with 99% effectiveness. And sunglasses. ==================== Name of Technique: Lightning Release: Flail Type of Jutsu:
Offensive, Supplementary Rank:
B Range:
Close to Mid Nature Type:
Lightning Release Handseals:
None Description: This technique relies heavily on the mastery of the Lightning Beast Running Technique and utilizes the exact same principles. But this technique is not used for creating the beast, it instead creates a whip made from lightning. The whip can be used to grab objects or persons, and induces numbness on touch. Extended touch only increases the uncomfortable feelings. Weakness: As with any lightning technique, Wind Release is a weakness. The whip can be avoided by clever movement and easily negated by any other Lightning Release technique. ==================== Name of Technique: Sealing Technique: Fuma Shuriken Type of Jutsu:
Supplementary Rank:
C Range:
Mid to Long Nature Type: None Handseals:
Tiger - Horse - Hare Description: A scroll containing five sealed fūma shurikens that Suzaku can use during combat. He can either launch them straight from the seal or summon them to his hand and wield them manually. All shuriken are rigged to split apart on his signal. Weakness: The release of the technique can be stopped by preventing Suzaku to weave the needed seals or by destroying the seal before the release happens. ==================== Name of Technique: Sealing Technique: Chakra Absorption Type of Jutsu:
Offensive Rank:
B Range:
None Nature Type:
None Handseals:
Snake - Horse - Rat - Ram - Tiger - Dragon - Ram - Right hand grabbing left wrist Description: Suzaku uses the kanji he has on his left palm to block and absorb the chakra from a single technique aimed at him. Weakness: Chakra absorption can´t absorb larger techniques - depending on the user that performs the technique, it can´t absorb anything above C Rank. If the user is skilled, even C ranked techniques can´t be absorbed. ==================== Name of Technique: Sealing Technique: Weapon Seal Technique Type of Jutsu:
Defensive, Supplementary Rank:
B Range:
Close Nature Type: None Handseals:
Tiger - Hare - Ram - Serpent - Tiger - Dragon Description: After forming a series of seals, Suzaku makes hist best efforts to touch the weapon of his enemy. If he manages that, he will place a seal on the weapon that will prevent anybody from picking it up. The blade will be physically present, with its tip on the ground. The duration of the seal depends on the amount of the chakra infused into the seal, but the cap is about two and half minutes. Weakness: Suzaku needs to hold the weapon for at least five seconds to fully apply the seal. A person skilled in Sealing Techniques may remove the seal before it expires, thus negating the technique. SummonsName:
Kestral Species:
Hawk Age: 3 Size: Small Unique Traits: Flight Message carrying Attacks from great heights ( Beak and claws ) History: Kestral is the personal summon of Suzaku since he made it to Jonin. It was a gift from his then Sensei for his graduation, Suzuka takes care of Kestral from the day he was promoted. He developed a deep faith in Kestral´s abilities to deliver messages swiftly and accurately
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Post by Roran on Feb 2, 2014 23:57:00 GMT
Kensuke NimatsuName: Kensuke Nimatsu Nickname/Alias: ? Gender: Male Age and date of birth: 3rd of August 455 - 19 Age Appearance: 19 Sexuality: Heterosexual Parents:: Takeshi Nimatsu x Miwa Watanabe Length and build: 1.92m Weight: 96kg Favorite weather and season: Sunny weather with a soft breeze in the summer Village: Konohagakure Birthplace: Village of Talons Organization: Konohagakure Clan/Bloodline: Nimatsu Clan Rank: Jounin Chakra Nature: Wind Fire
Personality: Kensuke is a friendly and calm person. He is a bit introvert and has can be really shy sometimes, but he can overcome that. However, due to experiencing several traumatic events, he has grown hard too. While he might be friendly and helpful in his free time, he is cold and grim towards his foes, fighting them with a mask of steel to protect himself. At the same time, he has grown to have very high expectations of his allies, and will not tolerate slacking off or lack of discipline at all. History: Born as second eldest son of Nimatsu Takeshi, leader of the Nimatsu clan, he grew up to be a warrior. While his elder brother Tagashi turned out to be a true prodigy in sojutsu, he develloped a great amount of skill in kenjutsu. Their younger sister Masami shone at kyujutsu. However, after their mother died shortly after the birth of their last child, their father grew silent. Kensuke himself doesn't remember his mother, for he was only 2 years old when she died, but his older brother Tagashi, just like their father, never grew over it. As time went on, Kensuke grew close friends with Shigeru Asakura. Together the two kenjutsu shinobi could face anything... But Tagashi, the prodigy. As Tagashi, enraged by their father's idea to become vassals of the Leaf, and seduced by powerful jutsu, rebelled against their village, he killed Shigeru and humiliated Kensuke in the deepest of his soul. The shy boy, as concluded in the treaty signed by his father, was sent off towards the Leaf as a hostage for the treaty. Once inside the Leaf the shy shinobi slowly grew and started developping feelings for his new squadmember Matsuri Hyuga. However, as time went on, and as teammates kept dying, the sadness for their deaths transformed into a self-imposed guilt. This guilt, born when he killed his brother together with Matsuri and Zakito Hon, who was like a father to him, grew to its peak during the first war against Sunagakure. Matsuri was captured and tortured, and he saw countless allies die by the hundreds as he desperately tried to free her. Once she returned, she never was quite the same again, for which he blamed himself. When Matsuri left the village and became a rogue nin, he blamed himself, as he did when the banished Hokage Zakito Hon died while they were on a mission. Unable to relate anymore with the living world, he dragged the corpse back to Konoha and burried it there, under the watchful gaze of Elder Koi, who assumed command over Konoha. Elder Koi, abusing his ties with Konoha as a hostage, failed to control him however, and as the Hon clan captured his sister Masami, murdering his father in the process. Assuming command of his clan, being the next heir, he set out to save his sister, armed with the secret hiden of his clan. Sneaking into the Hon Estate, killing the leader of the Hon clan, and freeing his sister with the help of a mysterious stranger, he left for Konoha once more, leaving his sister in command of his own village. It was during this period however, during the Chuunin exams in Iwagakure, that he finally grew over his self-imposed guilt that had been tearing him apart, thanks to a curious bakeneko that kept haunting him and Lilia Hon. When Elder Koi's rule ended abruptly in the Land of Rice, he had grown into a capable and strong squadleader, and was promoted to be a Tokubetsu jounin after a mission with Zakito Hon, who he had thought to be dead. In 474, right before the shinobi arts were outlawed, he departed on a mission into the Land of Iron to find and retrieve Matsuri Hyuga, his old squadmember and youth love. Succesfully tracing her down after a few months of searching, they teamed up to defeat his old sensei, that preyed on both of their lives. Defeating the fake images of his deceased squadmembers and killing his old teacher Crabby-sensei, he tried to befriend Matsuri and make sure she'd return to the village willingly, but was betrayed. Luckily his squadmembers were able to capture her though, and they could return to Konoha with the message of succes, and a heart that was shattered. Theme Song: None Weapons/Items: Name of Weapon or Item: Heirloom katana Description: One of the two katanas wielded by Shukin Nimatsu, the founder of the clan. They were a gift from the Daimyo of the Land of Iron and are smithed by a legendary mastersmith. The swords are said to be extremely hard to damage and allow for easy storage of the suer's chakra. Kensuke's sword was grievously damaged however, and reforged by another legendary smith, which was a quest on its own. Appearance: A slender and long curved blade with a blue handle and saya, sporting a thin white line over the side, a remnant of the damage it once suffered. Name of Weapon or Item Common shinobi tools Description : Everything you'd possible find on the average shinobi, but this time also including caltrops. For Konoha shinobi this also includes a small wireless communication device. Skills/Abilities: - Master at Kenjutsu - Master at Iaijutsu - Very good at Taijutsu - Very good Chakra control - Fairly intelligent - Quick thinker Special Traits: - Very tough - Good endurance and stamina - Fast recovering Kekkei Genkai: Name of Kekkei Genkai: Igurai - Eagle's eye Clan: Nimatsu Clan Description:The Igurai is a dojutsu that allows the user to read another person's body language and determine the trajectory of moving objects very fast and precisely. It also allows the user to zoom in with their eyes, just like most birds of prey can. There is no passive or active mode for this dojutsu, it is simply always working. The user can only actively zoom in or out. Jutsu: Custom JutsuName of Technique: Falcon Blade Type of Jutsu: Offensive Rank: C Range: Short-Medium Nature Type: Varies Handseals: None Description: The suer coats his sword in nature chakra and unleashes it, sending forth a lethal cutting technique that has different abilities dependant on the chakra nature used with it. Wind chakra allows the jutsu to travel a lot faster, while fire chakra sends forth a flaming cut. Weakness: It's a one-directional sword cut. ==================== Name of Technique: Falcon Wing Type of Jutsu: Offensive Rank: C Range: Short-Medium Nature Type: Varies Handseals: None Description: The user coats his sword in nature chakra and unleashes it, sending forth a strong wave that has different abilities dependant on the chakra nature used with it. Wind chakra sends forth a large shockwave, capable of sending people flying, while fire chakra sends forth a large surge of fire. Weakness: It's a one-directional sword cut. ==================== Name of Technique: Thousand Blades Type of Jutsu: Offensive Rank: C Range: Short-Medium Nature Type: Varies Handseals: None Description: The user unleashes a great flurry of sword strikes by channeling chakra through his hands and feet. This is an extremely fast jutsu. Weakness: It requires a great deal of chakra, and while doing this he is slowed down. ==================== Name of Technique: Falcon Type of Jutsu: Offensive Rank: A Range: Long Nature Type: Wind Handseals: 5 Description: The user gathers a large amount of wind-natured chakra in his blade upon unleashing it fires off a large falcon of pure wind that will actively chase down the opponent. It is made of pure wind and will cut anything it hits and moves at a great speed. By making an additional seal, Kensuke can dismiss the falcon and teleport to its location. Weakness: This jutsu requires a very large amount of chakra, and the falcon itself can be destroyed easily by fire, after which it will continue flying for a few moments more in a large surge of flames, before exploding. ==================== Name of Technique: Falcon flight Type of Jutsu: Offensive Rank: A Range: Long Nature Type: Wind Handseals: None Description: The user performs a normal iaido attack, but boosted with chakra to increase the speed, range and lethality of the attack. this way they can manouvre themselvs while executing this attack to dodge obstacles and chase targets. They can combine this with their other techniques. Weakness: Despite being able to steer themselves, it's a very linear move. It takes a very long time to train and master, requiring mastery in the Falcon Kenjutsu style and to master one's chakra control up to the peak of one's abilities. ==================== Name of Technique: Mirror Blade Type of Jutsu: Defensive Rank: A Range: Varies Nature Type: Varies Handseals: None Description: The user gathers chakra in his blade and blocks an incoming projectile attack, instantly sealing it inside the sword. The user can then release the object whenever he wants. This projectile attack can be anything, ranging from a chakra technique to a thrown weapon. It cannot however be a person or an object held by a person. Weakness: Requires a lot of chakra. Summons None
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Post by Roran on Feb 3, 2014 0:14:20 GMT
Suzume HanamotoName: Suzume Hanamoto Nickname/Alias: Little Sparrow Gender: Female Age and date of birth: 23rd of Octobre 458 - 18 Age Appearance: 18 Sexuality: Whichever suits her best Parents:Ietsuru Amano x Mitsuna Hanamoto Length and build 1.79m Weight 61kg Favorite weather and seasonWinter snow Village: Konohagakure Birthplace: Land of Iron Capital Organization: Konohagakure Clan/Bloodline: Hanamoto Clan Rank: Genin Chakra Nature: Wind Personality: Suzume is a very calm and serious girl. Neveretheless, she is very careful with her words and will do whatever it takes to achieve her goals. She usually is very silent and prefers to keep herself in the background, where she can act without anyone knowing nor seeing. She is born with a natural taste for intruiges, and will shamelessly use pretty words as a deception to cloak her intentions and get what she wants to. She is a very analythical thinker, using her own very logical cause-result thinking method. All in all she'd seem like a cold and distant person, allowing noone to pass the shield of polite courteousness she surrounds herself with. Recently events have made her grow into a person who is indifferent to whatever is going on around her that doesn't concern her in any way. She is usually in a state of sad indifference that is extremely hard to pierce, and she refuses any help from anyone. She is alone in the world, and she acts like she is. History: Suzume was born in the Land of Iron. She grew up the the land where the use of ninjutsu was forwned upon, and everything was settled with words or swords rather than great fireballs and thunderstrikes. Her parents were quite important political players in the area, and she grew up in the perilous dangers of the court. She quickly adapted and learned how to survive in the battlefield of politics and subtly threats, but, her stricht parents also sent her to a sword school. A famous sword school where she learned tessenjutsu, the art of fighting with war fans. After her parents moved to court too she started her training as a ninja, following the hidden tradition of several of her clanmembers to secrtely practise ninjutsu. Due to the circumstances she learned to use her ninjutsu without anyone noticing someone used ninjutsu, and keeping up a good composure as well. However, as she grew older her strict parents kept controlling her life, up to the point the once so obedient and talented daughter made a mistake. Someone noticed her practising ninjutsu outside of the usual hidden training place. She was instantly sent away towards Konoha for her own good, as her parents considered it the safest location to send her to. The good political relations of her parents had gotten her into the academy, which she, due to her previous trainings, rounded with ease. After the outlawing of Shinobi arts her covert style of using jutsu remained very handy untill the chakra masts even robbed her of that. However, she was able to gather more information about the Hanamoto Clan together with her distant relative Ren Hanamoto, untill he disappeared. After she arrived in Konoha a civil war suddenly sprouted, and due to her political status she was safely locked up under srict supervision as to make sure nothing'd happen to her. Her sensei was maimed during this, and before she was assigned to a new squad Shoji's surpression got her loked up once more. This is when she met Ren Hanamoto. Her distant and somewhat narrowminded but interesting familymember had drawn her into a series of adventurees to find out more about the mysterious death of Naomi Hanamoto, the last heiress. It was however when Ren suddenly disappeared, that she was alone. When Shoji disappeared, she got news from the Land of Iron that her parents had died in an 'accident'. She had on top of that been disinherited right before that accident. It was an easy conclusion to her, her parents had been murdered because of a political plot. They had lost the game they had been so good at, and had lost everything as they fell. Now her political status disappeared, as did her steady stream of funding, Suzume found herself alone in the world. She knew noone about whom she cared, and noone cared about her. She was stuck in a village she didn't care about with not a penny in her pockets, and no way to leave. There was only one solution to the girl who had lost nearly every certainity and goal in life she had had. Serve in Konoha's ninja system to earn a living, and hope that something'd happen one day so she could leave, and fulfill the only goal she still cared about. Rebuild the Hanamoto clan. Theme Song: None Weapons/Items: Name of Weapon or Item: Tessen - Iron reinforced fans Description: A pair of sturdy iron fans sporting the Hanamoto clan mon. They are decorated so they don't look like weapons at all. Suzume can shoot senbon from the tessen's ribs, or have these senbon partially slip out to use the tessen as a cutting weapon. Lastly the war fans contain several small masterfully hidden containers which each hold a small amount of gas, adding up to quite a significant amount in total. She posesses the following gasses: -gas that induces sleep -perfume (only invisible one amongst these) -perfectly harmless green gas cloud -gas that will hinder breathing (affected area: loungs Long exposure will be 'unhealthy') -paralyzing gas (Works within a few minutes, depending on how much gas the victim inhaled) -blinding gas (will cause pain in the eyes, blinding the target. Eyes quickly recover unless there was a long exposure, which could lead to permanent eye damage) -burning gas (blisters the skin and other exposed areas) When she opens a container and swings her fans she can spread one of the gasses stored in there. Appearance: Name of Weapon or Item Common shinobi tools Description : Everything you'd possible find on the average shinobi. For Konoha shinobi this also includes a small wireless communication device. Skills/Abilities- Very intelligent - Good chakra control - Can divide her attention very well, easily able to focus on multiple things. - Decent skill at tessenjutsu Special Traits- By spreading her chakra in the air Suzume can control the flow of oxygen and other gasses in the air. Kekkei Genkai: Name of Kekkei Genkai: None Clan: / Description: / Jutsu: Custom JutsuName of Technique: Air Prison Technique Type of Jutsu: Offensive Rank: D Range: Medium Nature Type: Wind Handseals: 5 Description: Suzume compresses air around the target, limiting movement of the enemy. The target will have trouble to breath and can be squished with the pure force of the technique, but Suzume simply hasn't mastered this jutsu yet and thus is only able to keep someone at one place. This jutsu can also target an object or a group of objects. But, the larger the object and the faster the object, the harder it is to stop it or imprison it. Weakness: Easy to escape from compared to a water or ice prison. Compressed air is very flammable. ==================== Name of Technique: Mind Suffocation Technique Type of Jutsu: Genjutsu Rank: D Range: / Nature Type: / Handseals: 5 Description: This jutsu gives the target the illusion that it is choking, and cannot get any more air. While this juts is very obvious to notice, it is a genjutsu that can effectively kill a person if he does not escape in time. Weakness: Pain is very effective against this, since it makes the user gasp for breath. Anything that forces a sudden gasp of breath works in general. Summons None
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Post by Gerontis on Feb 3, 2014 23:05:59 GMT
Koike Hon,
''I follow the Way of the Assassin.''Basic InformationName:Koike Hon (Koike = Penetrating Peace) Nickname/Alias:-Shadow Wolf - Venomous Wolf Gender:Male Age and date of birth:17 yeard old, born on 9th of February Age Appearance:Teen Sexuality:Heterosexual Parents:Sahoru Hon and Yuri Kitoaji-Hon Length and build1.72 m with a somewhat toned and leaned body. Weight77 Kg. Favorite weather and seasonFall and clouded weather. Village:Konohagakure Birthplace:The Hon Estate Organization:Clan/Bloodline:The Hon ClanRank:Genin Chakra Nature:Wind (Affinity) Yin ''Be covered in shadow and stay your breath. Lie in wait for your target to let down its guard.''Appearance:-With Face mask, during important missions : Without face mask : * He wears often black pants and shinobi sandals. Together with a black or dark grey shirt, most of the time sleeveless, but on occasions with long sleeves. Over that he carries a black jack, having his headband wrapped around his left upper arm. Personal Information''Be in sync with your target. Anticipate its thoughts and actions. But don't let them anticipate yours.''Personality:
The past and the present. Two different, Like two worlds apart.
Koike was seen as either a reserved and distant person or very lazy, it depends on who you ask it. He used to be very introvert, shy and insecure. Often he was able to speak for himself, or at least better, when his twin brother Miharu was around. Koike had always been cautious and the kind of person that thinks before he takes an action. The reason he was or is seen lazy is because he often shows a care-free attitude when he decides to wait, before taking action. It was only revealed later that he also held back, because he wanted his twin brother to shine, making him become loved and respected. After Miharu went into a coma, Koike took some blame on himself. And realizing that without his twin brother now around that he had to fend for himself, Koike became colder. He cares less for bonds and acts like they are less worth to him, than he actually thinks and feels about them. Though he now and then shows love, respect and such feelings towards those close to him, Koike often tries to hide his feelings as a result after losing Miharu. He is also taking another view on life. A more grim, pragmatic and according to some, darker view on things. There are people he still cares for, but they are few in numbers and its hard these days to earn his trust. In battle he isn't one to boast, brag or taunt. Staying relaxed, he examines his foe and uses grim or rather brutal tactics to surprise his foes, showing little to no mercy. Last part is that he acts like he doesn't have a code, but Koike certainly has one when he knows that he can follow it. History:Born to Sahoru and Yuri Kitoaji-Hon, Koike was born as a twin with Miharu Hon. Though born to Sahoru, that was the clan leader during the birth of the twin, their mother, Yuri, died due some implications. And if that wasn't enough bad luck, it seemed that both Miharu and Koike weren't according to the regular Hon standards, that some had. For example Hiron's black hair and both his and Miharu's affinity for another element than Lightning. This caused them to become a bit of outcasts in their own clan. In the start they had little trouble with it, seeing they were the sons of Sahoru, the White Blade. His leadership and fame made sure that nobody would even think to do something bad to the twin. This however caused Koike's introvert and cautious nature, as he wasn't sure who was really genuine with him and Miharu or just bend on their own goals. As their father died in the First Shinobi World War, the situation began to change rapidly. Both Miharu as Koike were more or less treated as trash. They were often scolded and only trained in the way of their clan, due the fact that they were the sons of Sahoru. It was the only reason that they were given a chance, though many grumbled that they were good-for-nothing kids. This caused both Miharu and Koike to become hard workers, but due Koike's cautious and introvert nature and Miharu's clumsiness they didn't had that great success. It wasn't that surprising that eventually Koike and Miharu requested if they couldn't go to the Leaf. The current head of then, Katsuro, saw both a chance to get rid of the boys and thus potential troubles of later, as he suspected them to want to follow their fathers footsteps. Within their time of the Academy, they both managed to pass with some good grades. Koike showed some of the natural Hon traits, such as the fast handweaving speed and fast learning. He also now and then showed some talent for creating diversions and cunning tactics. After both managed to graduate at the Academy, they were placed within the Konohagakure Squad 8, under leadership of Aiko Cho-Hon, their aunt. There they were trained in a fashion where both managed to flourish more than ever. Their already grim training in the past showed results with the teachings of Aiko. Eventually, they were allowed to enter their first Chuunin Exams, but failed at it. The second time also didn't go as planned. Because of that, both Koike and Miharu ( who had been selected to become the Jinchuriki of the Kyuubi) decided they would go on a journey to become stronger. It was just before the arrival of the Metsuke and Shoji's oppression. Only the journey ended in a drama. Miharu had tried to open the seal, to try to gain more of the Kyuubi's power, only resulting in the fact that was overwhelmed by the chakra. Because Zakito, their uncle, had taught Koike how he could try to suppress the Kyuubi's chakra, Koike was able to reverse the process. But he was too late as Miharu entered a coma. Literally bringing back Miharu back to the Leaf, Koike soon started to change after the whole drama. Due likely experiencing it as a trauma, Koike became more distant with his feelings, trying to avoid losing somebody again in such a manner. After the fall of Shoji, Koike has resumed his training with Aiko. She was the one that managed to teach him the basics of the Silent Killing, as well the basics on poison. Koike has invested more time in order to become better at the Silent Killing as well his knowledge about poisons. Together with his learning rate and progression, Koike has already done some assassination missions alone and also some under the guidance of Aiko. Though he is becoming already a fine assassin shinobi and is very loyal to his clan and the Leaf, he had a goal of his own. To avenge Miharu's condition by finding the next host of the Kyuubi and either trying to make the life of the host as miserable as possible or ending it. But that was all just a kind of brief phase. To kill somebody that held that damned beast inside him or her would be unfair. For that reason, Koike decided to focus more on himself. He continued to trying to perfect his skills and techniques, wanting to finally get through the Exams. This time he wouldn't hold back or slack at it, seeing that Miharu's light already has been taken away. Some can even say that it was Miharu's death that gave rise to Koike's sudden grow. With training himself and studying how he can hone his skills, Koike has changed from the person that held his talent back on purpose to one that ruthless take the advantage of it. Theme Song: Combat Information''Before your target becomes aware of your presence. Aim to kill.
Not to spare.''Weapons/Items:Name of Weapon or Item:The White Hon Blade Description:A heirloom of what once a great leader of the Hon clan and the very first White Blade. It was once passed to Sahoru and then to Miharu. After Miharu's coma, Koike has taken the blade in the honor of his twin brother and their father. The blade is a short blade, that efficiently channels chakra though the steel. It leaves a trace of white chakra, if chakra is poured in the blade, giving the weapon it's name. Koike carries it in a horizontal manner at waist height, with the hilt of the blade to the right of Koike. Appearance:Name of Weapon or Item:Regular Shinobi Tools. Description:The tools of a regular ninja. Kunai, shuriken and such. As well the standard equipment earphone that the Konohagakure shinobi are using after Meisa Ichi's introduction of the tool. Name of Weapon or Item:Koike arm guards. Description:Forged and designed by Hayate Hyuzu. These arm guards are made up of chakra conductive steel, allowing Koike to mould his chakra with ease into them. Fashioned to be light, yet highly protective there is a hidden factor with the weapons. On the guards there are raised portions that aren't quite visible due the darkened colour, but they are razorsharp. Meaning that Koike can use it to enhance his taijutsu and closed ranged prowess. There is one other hidden surprise that the bracers have a small place underneath that have the same mechanism like the tanto's, which enable Koike to use the two equipment pieces together. Appearance:Name of Weapon or Item:Koike's chained tanto's Description:Two tanto's that are modified by Hayate as personal request of Koike. The two weapons are connected by a strong and durable special steel chain, that has been made thin to make the mechanism work. With a strong magnet in the tanto's, the chain can be stored into one of them. But it also allows Koike to activate the magnet. This makes him able to draw out the chain and let the weapons to connect to each other for several combinations and effects. Appearance:Name of Weapon or Item:Koike's Poison arsenal Description:Under tutelage of Aiko, Koike has managed to develop three kind of poison. He carries often two types on a mission, either in small smokebombs or in vials. There are also often kunai and shuriken prepared (not in great number) that are poisoned by him. Paralyzing/Dazing poison ;A poison that has a dark green color to it, due the various mix of herbals. The poison is able to paralyze somebody limbs once the poison enters the blood of the said limb or body part, This process is quite a painful one as the brain will get signals from the limb that something is wrong, causing the pain to grow with each passing minute. This mean that though that an opponent will slowly become incapable of fighting, that Koike needs to either exhaust or keep up his defense until his opponent is unable to continue due the increasing pain. Painful poisonAn even more painful poison that is used for faster results, but requires more expertise. Both to extract, as it is from a platypus hind legs, as to use it. Platypus poison is however not deadly for humans, but causes a great discomfort due that brings intense pain that may be intense enough to incapacitate the victim. While this make it look like it is the same as the herbal poison dazing poison, it has some other effects. Unlike the previous poison, platypus poison is persistent and doesn't react to morphine. Not to mention that it can cause for a long period of time a discomfort when being struck by the poison. (There has been a report of a man experiencing discomfort by having the poison on his hand, feeling even after a month while doing something simple, as using a hammer!) Blinding poisonCreated from the plant that is called Giant Hogweed, the poison is very effective to turn the tide in the favor of Koike and his allies. The plant's watery sap, loaded with toxic chemicals called furocoumarins, binds to human skin in sunlight, causing itching, oozing pustules and black and purple scars that can take years to fade. If even a teensy amount of sap ends up in the eye, it can burn the cornea, causing temporary or permanent blindness. This poison is often used with the combination of smokebombs to overwhelm an opponent and causing them to unable to continue fighting. Skills/Abilities- Good in close quarter combat and genjutsu skills.
- High chakra control.
- Fast in weaving handsignals.
- Agile and good reflexes.
- Average strength.
- Good stamina.
- Genin level in Silent Killing.
Special Traits- Cautious and cool attitude, causing him to be not the ideal team member for most.
- Not willing to bond that easily, any more.
- Ruthless and quite pragmatic.
- Very patient and calm person at most times. Not one that is losing his cool that fast in battle or stressful situations.
- Has a good knowledge over poison, how to make them and also how to neutralize some.
Jutsu:Custom JutsuName of Technique:Wind Release : Protective Dome Technique Type of Jutsu:Ninjutsu Rank:D Range:Short Nature Type:Wind Handseals:Ox, Boar, Serpent, Bird, Tiger, Rat, Ram, Bird. Description:After forming the handselas, Koike forms a protective dome of wind to shield him or an ally against an attack. Due still trying to master a better control over it, it's not that effective and only able to repel throwing weapons or pushing people back, when they are too close. Weakness:It's still not as strong as it should be. It's made of wind and if a fire technique hits it, then an explosion will be likely the result. Name of Technique:Demonic Illusion: Dark Fang Technique Type of Jutsu:Ken-. Genjutsu Rank:C Range:Short Nature Type:YinHandseals:N/A Description:Making use of his Samurai Sabre Technique, Koike channels some of his wind chakra into the chakra coating. This however turns it in a black, instead of blue color. After having formed the coating into this color, Koike needs to make the chakra gain contact with his foe. Though the chakra will not cut through the victim, delivering no actual damage (the blade will however!), it will put them in a genjutsu. This genjutsu will make it hard for them to focus, as it seems that their sight is slowly vanishing whenever they come close to Koike or when the latter makes the Kai handseal. Weakness:It can be countered by evading the attacks as well with the disruption of one own's chakra or a good amount of pain. Unless the blade hits the victim, there will be no physical damage. Name of Technique:Kuroi Shinigami no Jutsu/ Black Reaper Technique Type of Jutsu:Genjutsu Rank:C, at the present Range:Self Nature Type:YinHandseals:When not fully mastered, Koike needs to activate the jutsu first by weaving : Dog, Ram, Rat, Boar, Bird, Tiger, Rat, Dragon, Dog. Ending : The Rat handseal. After ending it, Koike can use most of his techniques again. Description:After forming handseals, Koike uses the effects of the clone illusion technique himself. This makes it possible that he can let an attack phase through him, without harming him in the process. He can quickly counter attack, as what isn't intangible is tangible. He can also apply it on touch with items and weapons, meaning that he can literally makes something become intangible to his own advantage for him. When this technique is activated, there will a chilling aura around Koike, making it seem he is radiating some kind of shadow, that causes those around him to slowly lose their willpower and resolve. Weakness:There are several disadvantages with the technique. First is that with focusing on Yin Release, Koike can't use any elementary ninjutsu. This means he needs to rely on other tactics than usual. The mastery of the technique at the current time also doesn't enable Koike to fully become intangible. This means that an attack that is bigger than him, an attack like a big fireball, would still be a danger for him. The chilling aura is also a disadvantage in some kind of manner. While there a few that might be able to withstand it for long in close range, people will likely be wary when they feel a sudden chill or strange demotivating feeling rising up. Not to mention, those with very sharp eyes can also notice he doesn't have a shadow when using this technique. SummonsName:Chica (Female) Species:Dog Age: 2 years old Size:Small. Unique Traits: - Great tracker, due her nose and hearing.
- Her vocabulary isn't that good, surprise? It's a dog!
- Sharp teeth and claws.
- Fast
- Able to use Water Walking and the Tree Climbing Techniques
Jutsu:Ninja Dog Ninja Art: Dance of the Dust Cloud TechniqueNinken Ninja Art : Hound Clone TechniqueHistory:A summoning that Koike had gained just before he went on the journey with Miharu. The summoning contract was offered by Zakito and when Miharu chose his unique summoning, Koike chose the dog contract, gaining Choci as his summoning, together with Miso.
Name:Miso (Male) Species:Dog Age: 2 years old, a few months younger than Chica. Size:Small. Unique Traits: - Great tracker, due his nose and hearing.
- Can't talk great, surprise? It's a dog!
- Sharp teeth and claws.
- Fast
- Able to use Water Walking and the Tree Climbing Techniques
Jutsu:Ninja Dog Ninja Art: Dance of the Dust Cloud TechniqueNinken Ninja Art : Hound Clone TechniqueDynamic Marking TechniqueHistory:A summoning that Koike had gained just before he went on the journey with Miharu. The summoning contract was offered by Zakito and when Miharu chose his unique summoning, Koike chose the dog contract, gaining Choci as his summoning, together with Chica.
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Post by lostkoyomancer on Feb 5, 2014 20:57:06 GMT
Name: Leo Hasewaga Nickname/Alias: Gender: Male Age and date of birth: 11 years old, 16th October Age Appearance: 11 Sexuality:Hetersosexual Parents:Father(Deceased) Mother(Lives in Keishi) Length and buildVery slim, short. WeightFavorite weather and seasonWindy weather, Autumn Village: Konohagakure Birthplace: Keishi Organization: Konohagakure Team 2, Konohagakure Guardians Clan/Bloodline: Hasewaga Rank: Genin Chakra Nature: Earth and Crystal (Affinity) Outfit: Personality: Leo is said to be really kind towards others, selfless and enjoys watching people smile and laughing. He is really polite and always looks out for people who he calls "friend" and will put his life on the line for someone he will call "Sister" or "Brother". He likes to be positive about things, and is grateful for a lot of things. He isn't one to hold a grudge but he never forgets, but will always forgive, some say he is too gullible as you can be the shadiest looking guy and tell him something your someone your not, he will believe you. This is because he tries not to judge people on just appearance, but on how they are, he can be quite wise sometimes too. Like everyone he has his moments where he messes things up, he has a bad temper, push certain buttons he won't hesitate to lamp you and will carry on doing it, because he's crazy like that. He is quite insecure about his skills and personality, when you catch him on a dull day and try to cheer him up, he will just call himself a doormat for everyone to stand on to keep them dry. He will cheer you on and tell you are doing good, but won't say anything about himself, he won't give himself a pat on the back when he achieves something, he also gets jealous when hearing things to many times, and envies traits, and people he wishes he had. History: Leo Hasewaga was born in Keishi, the capital of the land of fire. The boy lived with both parents for 8 years, he wanted to be an artist and loved making small sculptures from his crystal style jutsu. He was also was a medical apprentice to his mother, as mother was a doctor. Leo didn't know much about his fathers past, but his father was always kind to him and taught him to enjoy everything in life and not to be so down all time, Leo would continue his hobby and work with his mother, though most of the time he spent with his father practicing his crystal style. When his father wanted to show him Jutsu, Leo just wanted to be artistic, and creative and as consequence for being like that, he didn't learn much from his dad. How Leo's life started to go odd was when his mother and father had a falling out, seemed his father had been hiding something from his mother and that caused an unforgivable feeling in his mother, Leo loved his parents both and wouldn't pick anyone's side no matter who was wrong or right. He begged and pleaded them not to fight, but his mother would fuel it on and on and on again. Suddenly it got to point where Leo would have to choose who to go with, but he never got a chance to choose, he was just given to his father for a sentence that was took the wrong way. Just Leo and his father living in a small settlement in the land of snow, Leo would start to pay more attention to jutsu now that it was just him and his dad, though sometimes he'd practice art. His father wanted him to be Shinobi like all of his children, but Leo had other dreams, but to get close with his father he would train continuously giving him a little edge for the academy. When he reached 9 his father sent him made him promise to go to the academy and rank up to be Anbu, once he was an Anbu he could be come back and look him in the face. Leo made the promise with his father, but his father didn't want to see Leo again, in fact he made him promise that believing Leo would never reach Anbu, reasons were unknown to that, but Leo still believed he could see his father and knowing not many things about the life and ranking of a Shinobi, Leo would start his journey to the Academy, and graduate at the age of 10. After graduated to become a genin, the Shoji occupation happened. This prevented Leo from joining a team, but he decided to seek out a name he heard about. A name that had picked out his interest right away. Yumi, the Crystal Release user of Konohagakure. Finding her, he told her that he was a Hasewaga and the both later found out that they were half-siblings. Though they relationship started rather rocky and shaky, the two bonded quite together. Even while Yumi was an ANBU, she kept taking care of Leo as the later kept trying to improve his skills. After the Shoji Occupation, Leo started to seek out more people that could help him to become stronger. This led him to meet Lilia Hon, who he requested to be trained by. Lilia agreed and introduced him into the Konohagakure Guardians, further training him. When he was assigned to a team, he wouldn't just the old team where his older sibling had been part of. He became the student of Kiyomi Sato-Hon. This kept leading him to be trained and growing in both personality as skill. But as he started to keep growing, he would hear the tragic news that his older sibling had passed away, dying on a mission. Theme Song: Weapons/Items: Name of Weapon or Item: Fuma Shurkiken Description: A big Shuriken the Fuma clan made, clasp the blades over to make more space for it to fit. Leo carries 3 of them. Appearance: Name of Weapon or Item: Garrotte wire Description: It is extendable and retractable to a certain length. Used to choke the enemy. Appearance: Name of Weapon or Item: Standard shinobi tools. Description: Kunai, shuriken and other standard shinobi tools. Including the Konohagakure Earphone Communicator that has been made a standard equipment for Konoha nin. Skills/AbilitiesLack of strength. Terrible Chakra control. Fast. Creative/Artistic Crystal Jutsu Accurate. Decent at taijutsu and some experience in kenjutsu. Special TraitsHigh chakra (Hasewaga trait) Good memory Forgiving Unpredictable Trusting Works better with team. Uncontrollable temper Kekkei Genkai: Name of Kekkei Genkai: Clan: Hasewaga Description:Users of Crystal release, one out of few members. Jutsu: Custom JutsuName of Technique: Type of Jutsu:Rank:Range:Nature Type: Handseals:Description: Weakness: ==================== Name of Technique: Type of Jutsu:Rank:Range:Nature Type: Handseals:Description: Weakness: Summons Name: Species: Age: (If applicable) Size: (Small, medium, large, colossal. The size and strength dictate the chakra cost.) Unique Traits: (Just like the one for you character. This can mean flight for birds, or swimming for fish.) Jutsu: History: (Optional)
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Post by Little Alice on Feb 14, 2014 20:33:39 GMT
Harumi Uchiha, Konoha's Paper Flower Basic InformationName: Harumi Uchiha (春美): Japanese name meaning "spring beauty." Nickname/Alias: Konoha's Paper Mask Gender: Female Age and date of birth: 26 years old, born on 9th of December. Age Appearance: Mid twenties. Sexuality:Heterosexual Parents:Sue and Tomoi Uchiha Length and buildIs around the length of 1.72m and slim build. Weight62 kg. Favorite weather and seasonRain and Spring. Village: Konohagakure. Birthplace: Uchiha Compound. Organization: - Konohagakure Military, - Konohagakure ANBU Clan/Bloodline: Uchiha Clan Rank: ANBU Chakra Nature: Wind (Affinity) and Water. Appearance: Personal InformationHarumi in casual clothing.Personality: Harumi is a patient and calm person. It's rare to see her getting worked up or in another state than her usual calmness. Not one to open up easy, Harumi is a woman that holds her duty as an ANBU high. The safety and state of the Leaf goes above her own. She is however insecure about her own emotions and feelings, trying to set up a defensive wall and decide to focus on her work as an ANBU member. History: Harumi's past isn't a really big pool of secrets or surprises. She has been leaving a normal life, having two parents and one younger brother sibling, Hiro Uchiha. Joining the Academy at the age of eleven, Harumi managed to graduate the same year, with average grades. Joining in Konohagakure Team 15, she didn't had much of a hard time. With two good teammates and a caring sensei, Harumi managed to become better at her skills and abilities. It wasn't that she had a real knack for something, as she was a bit disappointed she was an Uchiha that didn't had the Fire nature affinity. But she did managed to learn something else that interested her. Paper Ninjutsu. It was something she found fun to do and she earned praise for her skill in it. It was because of the Paper Ninjutsu that she was able to pass the Chuunin Exams at the age of sixteen years old. After that it went fast. She managed to reach the level where she could be a match to her sensei, who then managed to recommend her for something more fitting. It was thus that she was invited to join the ANBU recruits. Surprised as she had learnt through the years that she was unable to awaken the sharingan, Harumi took the chance. Though her parents didn't seen to be bothered with her inability to use the sharingan or any Fire release, she felt that she was in need to make them proud. Even her little brother was able to use the sharingan. Her time in the ANBU division made it possible for her to get a more grim and harder training regime. It was for her own good as she managed to learn how to get better at her Paper Ninjutsu and mix some of the ANBU techniques into her Paper Ninjutsu. After the formation of the Fire Union, Harumi was given the task to oversee some operations in the River Country. The main task was to make sure that Sunagakure wouldn't try to weaken the bond between the River and Fire country, something that they did tried at least three times. Harumi managed to make sure that there wouldn't be any diplomatic damage or giving Sunagakure any reasons to demand something from Konohagakure. Showing such good results, she was eventually asked to oversee the work in the Noodle Country. There she had it easier as no other outside source tried to disrupt her work. Harumi actually did liked what she was doing, as it was protecting Konohagakure without the need to end a life. Instead, it was building and improving the lives of others. But soon she was assigned to guard the Daimyo of the Wave Country. Now she however has returned from a long mission in the Country of the Waves, to join the march of Konohagakure against the bulk of Shoji's forces. Theme Song: Combat InformationWeapons/Items: Name of Weapon or Item: ANBU Tanto Description: A simple steel Tanto. Name of Weapon or Item: Konohagakure Standard Shinobi Gear. Description: The usual shinobi tools and the standard Konohagakure earphone communicator. Skills/Abilities
* Very high chakra control. * Agile and very fast. * Good in Ninjutsu and Taijutsu. * Average Chakra reserves. * Moderate strength. * Average Kenjutsu skills.* Very skilled in sneaking around. Special Traits
* Very calculated in combat. * High intellect. * Quite experienced kunoichi. * Unique way of fighting, thanks to her Paper Jutsu. * Very loyal to the Leaf and Hokage. * Has sometimes trouble with her emotions, on how to express them.Kekkei Genkai: Name of Kekkei Genkai:Sharingan Clan:Uchiha clan Description:A dojutsu that some members of the Uchiha clan have. However, she is one of the one that is unable to awaken the Sharingan. Jutsu: Custom JutsuName of Technique: Paper Bombing Technique Type of Jutsu:Ninjutsu Rank:C~ B Range:All Ranges Nature Type: N/A Handseals:N/A Description: Harumi hides Explosive Tags among her paper Techniques. The tags can surprise most as Harumi is very good with hiding it among her paper techniques. Weakness: Not great to use when allies are close by. ==================== Name of Technique: Paper Restricting Technique Type of Jutsu:Ninjutsu Rank:B Range:All Ranges Nature Type: N/A Handseals:Ox, Boar, Bird, Tiger, Ram, Rat, Bird. Description: Using the Dance of the Shikigami Technique, she can try to envelop an enemy or even a few in paper, trying to already restrict their movements. Using a standard ANBU sealing technique, Harumi is able to constrict her victims. It can be both used to restrict somebody, but also to silently choke the life out of them. Weakness: Requires quite the focus of Harumi. She can't make any paper clones or use the high advanced moves of the Shikigami Dance when using this technique. =========================== Name of Technique:Dissolving Paper Petal Genjutsu Type of Jutsu:Genjutsu Rank:B Range:Medium Ranged Nature Type:N/A Handseals:Boar, Dragon, Serpent, Ox, Hare. Description:Much like the Dissolving Petal Genjutsu, but then using her paper ninjutsu to bring her foe in a genjutsu. Those who come in range of the technique will be brought into the genjutsu. Harumi then moves through the flowers, making it seem like she would dissolve into petals, using them as a wall so that her target can not see incoming attacks. The victims are brought into the genjutsu by the pieces of paper petals. Weakness:The weakness of this illusion is that it only hides her visually . Meaning that sound, smell and such will still work. Those with a very good chakra control can try to free themselves from the genjutsu or if somebody that isn't affected by the genjutsu is able to free them. !History and personality will be expanded later!
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Post by j8cob on Feb 14, 2014 21:53:15 GMT
Name: Katsuko Moto Nickname/Alias: Iron Fist of the Leaf ; Kat Gender: Male Age and date of birth: 17 ; July 3rd Age Appearance: Teenager Sexuality: Hetero
Parents: Jinkama Moto and Akira Moto Length and build 1.80m ; A very muscular build, with clear tone. Weight 83kg Favorite weather and season Hot and sunny ; Summer
Village: Konohagakure Birthplace: Konohagakure Organization: Dragon Lotus - Recruit
Clan/Bloodline: Moto
Rank: Ghost ANBU
Chakra Nature: Earth
Appearance: Orange hair, eyes change color (see KG).
Personality:
Katsuko is a particularly rash individual. He was once known for being rather timid and reserved, but he has evolved since. He radiates confidence and ambition, often delving into cockiness. It is impossible for him to refuse a challenge of any sort, and victory is always on his mind. Though he has his ultimate goal of power, and is willing to do anything to achieve it, it has been proven under times of stress that the "Kat" everyone once knew is still inside him, prioritizing those close to him over his own life. Katsuko is also well known for constantly pushing his limits, to the degree of injuring himself. Though this isn't exactly a personality trait, he has a track record of getting into typically fatal situations. As of late, Katsuko has assumed something more of a "protector" role in the village, much in the way his father did. Though in the past he was more prone to use his impressive power merely to make himself look good, he is now as willing as ever to use it for helping those who need it. Particularly people who are incapable of defending themselves. He tries to play it off cool sometimes, but for the most part it is evident that Katsuko has matured.
History: Katsuko had a near perfect early childhood. Raised by loving parents alongside his older cousin, he got to enjoy being a kid as well as being prepared to become a shinobi. His father, the legendary Jinkama Moto, trained both Katsuko and his cousin, Keiko, to become shinobi from a young age. But he made sure to prioritize raising them as individuals above all else, for he loved them greatly. If either ever wanted to become something else, he would've gladly let them. But of course, both wanted to follow in his footsteps. However, when Katsuko was eleven and Keiko was seventeen, Jinkama was framed for murder by the Elder Council, and when several of Koi's men went to arrest him while disguised as regular Konoha shinobi, Jinkama killed them in self-defense. Now having actually killed, Jinkama fled the village with the Elders' men in pursuit.
At the time, Katsuko didn't know his father was innocent and the men he did kill were bad men. His father, a hero to the village and his idol, had become like any other criminal for no discernible reason. This made him lose faith, and enter a sort of state of depression. Though he continued on to become a shinobi and became a genin less than a year later, he no longer had the support of his father. Though his first sensei, Sayomi Uchiha, did her best at training him, Katsuko was not doing well as a shinobi. In fact, he failed to be promoted to chuunin in his first attempt at the Chuunin Exams. Feeling like he had failed his father, Katsuko became increasingly desperate to improve his skills.
However, his father came to him soon after that in secret. Though Katsuko was angry with him, and wanted answers, Jinkama could not give him any just yet. Rather, he agreed to make it up to him by taking him under his wing and training him in seclusion. Katsuko, willing to do anything to stop being a failure, agreed. For the next two years, Jinkama trained Katsuko to become a powerful shinobi. In that time, Katsuko grew familiar with the organization Dragon Lotus, which his father helped start and ran for many years. Though the deal was to be a five year training session, Katsuko grew anxious and left after only two. Upon returning to the village, he found that one of his childhood friends had died. But the other was still alive, and he even managed to get assigned to the same team as him.
With his skill now actually above the bar, rather than below it, Katsuko was easily promoted to chuunin after another round of Exams. Now in his new team, Team 4, Katsuko ran into his father again at the Rice Capital. The forces of Elder Koi and the rebelling Konoha forces held a coup in the city, causing violent civil war. Alongside his teammates, Katsuko and Team 4 held off hundreds of Koi's men. Following this battle, Jinkama was proven innocent and the men who had originally caused his departure of Konoha were killed. This meant Katsuko got his father back. So the Moto family was reunited, and all seemed to be going well. Only now Katsuko developed a new goal: to outclass his father.
With the invasion of Ippozenshin and Lord Shoji, Katsuko actually missed most of it on a long-distance mission. However, upon returning, he found many things had changed in the process. He felt angry that he could've done something about it had he not been away. As well, his father soon passed away from a combination of his cancer and injuries he received while protecting Keiko during the birth of her child. This drove Katsuko over the edge. His father, his idol, his everything was taken away from him forever. It hit him hardest of all, and Katsuko tried to suppress his emotions. He ran away to the Shrine of the Ancients, where his father had gone many years ago. There he met his father's summon, Osamu the Grand Chameleon, and began training with him.
Very soon after that, Lilia Hon arrived to bring Katsuko back, for the rest of his family was worried about his sudden disappearance. However, Katsuko had drank the Drink of the Ancients: a potion hailed to grant the strong even more power. The potion, actually being a poison, made him weak and out of his mind. In a hallucinating delirium, Katsuko attacked Lilia, only to find that he was in no condition to beat her. A few days after that, after he recovered from the Drink, he found that it was true and that he was more powerful. But it also cleared his mind, and he realized everything wrong he had been doing. With this, he finally began to mourn the loss of his father, and vowed to not only become a legend in his own right, but to make Jinkama proud.
Theme Song:
Weapons/Items:
Name of Weapon or Item: Steel Knuckles Description: A pair of steel knuckles. Similar to brass knuckles, but made of steel for extra durability. Appearance: Name of Weapon or Item: Jiyuu-Ken Description: A katana that belonged to Jinkama Moto. Specifically his favorite sword. Nothing particularly special about it other than the fact it has seen many battles and is apparently durable. Appearance: Name of Weapon or Item:Hana-Ken Description:A katana that once belonged to the First Hokage and his daughter after him. Like how the owners had Wood Release, this blade had great synergy with them, as it has the special ability to slice through any and all wood with no effort. Gravity alone is enough to let the blade cleave through the thickest of wood. The blade never grows dull from cutting wooden objects. Appearance:Name of Weapon or Item:Saihyousen Description:Katsuko's weapon of choice when maximum damage is required. Saihyousen consists of a 4m long steel pole with three large steel balls placed upon it starting from one end and finishing halfway down the pole. This weapon is solid steel, and incredibly sturdy because of it. It weighs a ton, literally. The whole thing weighs over 2000 lbs, making it almost impossible for most anyone but Katsuko to even wield it. With that much weight and sturdiness, it is capable of massive amounts of destruction, easily breaking swords and bones like they were glass. Due to it's large size, however, Katsuko keeps it sealed away inside a small scroll that fits in his pocket. This also adds an element of surprise. Appearance:See description. Name of Weapon or Item:Knuckle Daggers Description:Crafted by his friend and squadmate, Tsubasa Kokoro, they are similar to his steel knuckles. However, they provide less punching power in exchange for having a small blade protruding out the side, to allow cutting. Appearance: Skills/AbilitiesKatsuko has incredible skill in taijutsu, easily outclassing even some of the best in the field. He has great skill in kenjutsu as well, but elects not to display this, favoring using his taijutsu. His reflexes are up to par for his skill in close quarters, and he is known to be incredibly fast as well. His skill in ranged combat is below the bar, and he has a total lack of genjutsu, but more than makes up for it with his taijutsu. Though Katsuko isn't a battle genius, he has developed the ability to read body language and movements, giving him insight into predicting his opponent's next move. Special TraitsLike all Moto, he has very high chakra reserves. But what makes Katsuko stand out above the rest is his raw strength. He is terrifyingly strong, to the degree that blocking even his weaker punches is a foolish endeavor. And thanks to his speed, dodging isn't exactly the easiest thing to do. His physical prowess is just generally remarkable, and something that his opponent must be aware of if they want to stand a chance against him. He is also well known for his amazing endurance and stamina, allowing him to shrug off powerful and damaging attacks. Kekkei Genkai: Name of Kekkei Genkai: Chikaroatoshi Clan: Moto Description: The Moto clan's unique Kekkai Genkai is deceptively useful. It is no secret that the clan has a unique trait regarding their eyes, in the fact that they change color pending the mood of the possessor, like a mood ring of the eyes. On top of this, however, the bloodline allows the direct siphoning of chakra from a designated target. By looking into a target's eyes, the user can tap into their chakra flow, and from there can either take or give chakra, though the former is the most common case. The chakra must be taken slowly, or the risks will pile up. If it's drained too fast, the victim will probably notice, and if too much is absorbed too quickly, the chance of overloading on foreign chakra becomes extreme, and the worst case scenario of this event is death, though it is far more likely to cause passing out than death. This dojutsu also allows the user to see chakra, but only the chakra flow from their target and himself.
Jutsu:
Custom Jutsu
Name of Technique: Chikaroatoshi Secret Technique: Total Consumption Type of Jutsu: Ninjutsu Rank: A Range: Self Nature Type: N/A Handseals: 1 Description: By forming the Seal of Confrontation and focusing chakra on his eyes, Katsuko can amplify his Chikaroatoshi's effect. So much so that he can drain an opponent's entire chakra reserves in a matter of a few seconds of eye contact. To keep himself from overloading in this process, most of the stolen chakra is expelled upon receiving it. This gives Katsuko a blue glow as he radiates chakra. However, some of the chakra goes to boosting his physical prowess. Yes, that's right: Katsuko becomes even faster and stronger by using this technique. The improvement isn't all that great, only 1.2x, but it's still incredible. Weakness: The technique has a warm-up of one second, where Katsuko must stand still, close his eyes, hold the Seal of Confrontation, and focus. The technique itself doesn't have a duration or much of a chakra cost to maintain the KG boost, but if he loses his focus (say, from a good enough hit to the face or something) the technique will end.
Name of Technique: Chikaroatoshi Secret Technique: Tattoo Type of Jutsu: Ninjutsu Rank: S Range: Self Nature Type: N/A Handseals: 1 Description: By performing the Tiger seal and focusing his chakra from his eyes to his skin, Katsuko will create tattoos of eyeballs across his body. The eyes, all with red irises, serve as transmitters for his actual eyes. This allows anyone looking at the eyes on his body to have their chakra stolen, just like looking at his actual eyes. However, they do not steal chakra like his actual eyes, each one only stealing a small portion. However, it makes up for it in the sense that by seeing multiple eye tattoos, the enemy is less likely to avoid losing their chakra and will lose just as much by seeing more than just one or two eyes. Weakness: Apparently, this technique is rather painful to perform. As well, any eyes that are covered by clothes or such will have no use. Takes a few seconds for the tattoos to fully appear.
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Name of Technique: Meteor Style Type of Jutsu: Nintaijutsu Rank: N/A Range: N/A Nature Type: N/A Handseals: N/A Description: Katsuko's own form of taijutsu. Based loosely on his father's taijutsu style, Katsuko's new Meteor Style focuses on using his overwhelming strength wherever he can and expending as much chakra as possible. The stance involves bringing his right arm across his chest with the palm facing left and his left arm across that with the palm facing forward. The fingers are slightly curled on both hands. This inverted style is interesting to see and keeps the hands in the opposite positions of where most would expect. This is to allow the use of some of the Meteor Style techniques, but it also allows for rapid blocking. His body will be leaning forward slightly and his knees bent just right with his feet positioned to be perpendicular to his opponent. This allows for powerful kicks, as well as avoiding sweeping attacks toward the legs. Aside from the stance itself, the Meteor Style also incorporates a lot of chakra use, so it can be taxing. But if properly used, the effects can be devastating on an unsuspecting opponent, especially when combined with Katsuko's dojutsu. Weakness: Not sure how to describe weaknesses to a fighting style... Figure it out for yourself?
Name of Technique: Meteor Style Ultimate Technique: Falling Star Type of Jutsu: Taijutsu Rank: S Range: N/A Nature Type: N/A Handseals: N/A Description: This technique is rank S for its power and its power only. Katsuko launches himself into the sky, with or without some form of assistance, and then drops onto an opponent with either his fist, foot, or a weapon. The sheer power of this single-strike attack makes it invariably fatal with a direct hit. But even a miss still leaves danger for a grounded target. The power of the attack will utterly destroy the ground at impact, creating a massive crater full of jagged rocks that can easily harm a foe that thought simply side-stepping would save their life. Besides, the speed at which Katsuko descends make the technique difficult to avoid at times and near impossible if the foe is airborne. Weakness: A miss is a miss. The power of this devastating technique will be for naught if the foe dodges the blow itself, the resulting destruction from the impact, and perhaps any follow-up attacks on Katsuko's part. It's a powerful, flashy move, but can be avoided with quick feet and good timing.
Name of Technique: Meteor Style: Dragon Rising Type of Jutsu: Nintaijutsu Rank: B Range: Medium Nature Type: N/A Handseals: N/A Description: Utilizing pure chakra, Katsuko essentially creates an invisible twister. By using his Meteor Style stance, Katsuko will bring his right hand around and past his left, thrusting it forward. While he does this, he molds his chakra and expels a portion of it. The motion of his arms gives it a spinning motion, and his final thrust sends it forward. Anything that is touched by the invisible twister will be sent skyward in a spinning fashion, though they will not be harmed. It does, however, leave opponents vulnerable in the air, which is the primary purpose of the technique. The rapid spinning and ascent can cause some people to become disoriented or sick temporarily. The power of the twister is enough to even send a house into the air. Weakness: The twister isn't very wide or tall. Despite the speed it is thrust forward and the fact it cannot be seen, if a foe was able to avoid touching the torrent of chakra they would avoid being launched.
Name of Technique: Meteor Style: Breaker Point Type of Jutsu: Nintaijutsu Rank: E-A Range: Medium Nature Type: N/A Handseals: N/A Description: By expelling chakra while thrusting his left palm forward in the Meteor Style stance, Katsuko will send an invisible wave of chakra forward. The power and range of it varies. The purpose of this is to neutralize ranged, elemental Ninjutsu. The power has to match the incoming technique to cancel it out, so the power of this technique varies accordingly. If the chakra strikes the foe, it will have no effect other than the foe feeling like something touched them. It only works on elemental Ninjutsu, as hitting non-elemental things like shadow clones will do nothing to cancel them. Weakness: Though the chakra wave is fast, it is narrow. This means that larger techniques can't be fully neutralized. As well, if Katsuko doesn't put the right amount of chakra into the technique, it will fail at neutralizing the incoming attack.
Name of Technique: Meteor Style: One Finger Strike Type of Jutsu: Taijutsu Rank: C or A Range: Close Nature Type: N/A Handseals: N/A Description: There are two possible powers, depending on which of the two possible forms this technique is used in. It can either use Katsuko's pinky finger or his pointer finger, making it C or A ranked respectively in terms of power and capability. From his Meteor stance, Katsuko will slide his left arm down the underside of his right arm until the back of his left hand is against the outside of his right shoulder. This allows Katsuko to use the technique as a counter, since his left hand can move an attack to the side harmlessly. While doing this, he will thrust his right hand forward with his finger of choice pointed forwards. The point where Katsuko's finger connects with the foe is where all the damage will be done. Using his pinky, the force is more concussive than it is penetrative. This means a strike to the chest of his opponent would result in damage more spread out, injuring the lungs and heart of the foe. Though this is damaging and painful, tougher foes won't die. Using his pointer finger, however, the technique gains much penetration. Striking a foe in the chest now would result in blasting a hole through their chest slightly wider than Katsuko's finger. This can also blast through several meters of solid rock, so a human target will undoubtedly gain a new hole in their body at the point of impact. This technique is on the faster side of an already fast style, making it difficult to dodge. Considering it can fake some out with Katsuko's off-hand and it can be used as a lightning fast counter, it becomes a difficult technique to handle. Weakness: It is a very precise technique. Avoiding contact with Katsuko's fingertip will avoid all of the damage.
Name of Technique: Meteor Style: Erupting Volcano Type of Jutsu: Ninjutsu Rank: C Range: Long Nature Type: N/A Handseals: N/A Description: By molding chakra in his feet and expelling it en masse, Katsuko augments his jumping power temporarily. This allows him to jump into the sky, or if he leaps at a sharper angle allows him to jump into the distance. Though this technique is good for travelling long distances in a single bound, the primary function is to set up for the Falling Star technique. If Katsuko really wanted, he could use this technique with great timing to turn one of his kicks into a virtual cannon for whomever he strikes, to send them into the distance instead of himself. Though that would add no further damage than the kick would already do. Weakness: Surprisingly taxing on the chakra, despite it's simplicity. This is because it uses a lot of chakra to boost his jumping ability significantly.
SummonsName: Hana Species: Cat/Human Age: Unknown ; Somewhere around 300 years Size: Cat size, small human size (pictured). Unique Traits: Her reflexes and agility are insane, as well as being faster than the naked eye can see at a run. Her fingernails serve as claws in combat (which she can also add meter long chakra blades to), and her saliva has healing potential beyond Mystical Palm. Her body is capable of regenerating damage at a rapid pace. Since she remembered her past, she has been able to tap into her chakra to further boost her skills. Can seamlessly switch forms. Jutsu: Mystical Palm Technique, Transformation Jutsu, Reverse Summoning History: Hana was once known as Hime the Cat Princess, a marauding bandit that preyed solely upon unsuspecting shinobi. This was, however, hundreds of years ago. Following a mysterious battle that Hana can't quite remember, she had suffered amnesia. Only recently has most of her memories returned, though the event that caused her amnesia still evades her.
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Post by j8cob on Feb 14, 2014 21:54:32 GMT
Name: Waki Sanosuke Nickname/Alias: Sun Wukong (The Monkey King) Gender: Male Age: 63 Age Appearance: Old Sexuality: Hetero Village: Kumogakure Birthplace: Land of Iron (Near the border) Organization: N/A Clan/Bloodline: Sanosuke Rank: Jounin-Commander Chakra Nature: Earth and Wind Appearance:Personality: Waki has been summed up many times by one word: crazy. Though he isn't exactly off his rocker, he is a fun loving guy for a man of his age. He isn't lazy at all, and is usually quite active. However, he does try to enjoy things, and sometimes a bit too much (such as fighting somebody he clearly outclasses). On the other hand, he is wise enough to know when he needs to be serious, and can shift gears as he needs to be. Due to tragedies in his life, he also has an angry and hateful side, hidden deep within his personality, locked away. He represses it well, but it would be possible to draw it out, to whomever is so suicidal as to do that. Another side note: despite his overall disposition, it should be noted he is wiser than he lets on. He just prefers to live as if he was young and only act his age when he must. History: Waki Sanosuke was born before the Hidden Villages were in place. One of two brothers, the other whom would become the father of Jinyaru Sanosuke, Waki was always distant from his family. A wanderer who didn't know boundaries. Though his clan were craftsmen by trade, Waki always wanted something more than to be trained to follow suit. One day, while he was exploring the mountains nearby the location that would become Kumogakure, he stumbled upon a temple that had been overrun by monkeys. The details of what happened that day have never been explained to anybody by Waki, but fact of the matter was that he walked out of that temple a year later. Now at the age of ten, Waki returned to his family. He had been training, and in that year had become quite exceptional considering how little time he spent under practice. He was comparable to those who had been training since childhood, at that age. His parents were proud, but they felt his training would be fruitless. The various shinobi clans wouldn't accept him. Dismayed, Waki only stayed with his family again for another few months, before leaving again for more training. This time, however, Kumogakure was beginning to be constructed only twenty kilometers away. Knowing this, Waki made frequent visits to the new village during his second bout of training with the monkeys. By the time Waki was seventeen, he was incredibly skilled. It was initially met with doubt. After all, the shinobi of nearby Kumo knew he was living with monkeys in a derelict temple. How could he possibly be shinobi-level? A few spars proved Waki to be nearly unmatched by those in his age group. He was offered a position as a jonin in the village, but he initially refused, instead traveling back to his family to spend time with them. Of course, he was received with mixed emotions. After all, he kinda put his training above his own blood, for seven years. But regardless, they welcomed him back, and respected his new talent. Two years later, Waki met the love of his life during a trip to Kumogakure. A woman named Shizume. The two eventually got married, and Waki took the job in Kumo to be able to pay for a place to live and a family. At about the same time Jinyaru was born, so was Waki's son: Hiro. Once Hiro was of age to start learning the shinobi arts, Waki moved his family to the monkey temple, making that their place of residence. Initially, Shizume didn't particularly appreciate being so far from Kumo and being in the company of so many monkeys, but once she found out how civilized they were, she had no problems. Hiro absolutely loved the monkeys. Time went on. Hiro grew older, becoming a skilled shinobi as well under his father's training. Waki lived happily with his wife once his son moved out to Kumo, and the two were contemplating moving back to Kumo. Then the Shinobi World War happened. Waki wasn't initially participating in the war, but Hiro joined from the start. The war kept Waki from moving back to Kumo, in fear that the village might be attacked. Just to be sure, Waki began training again, honing his already renowned skills in case he did called to war. His life during the war was in a constant state of insecurity, until it finally happened. Hiro was killed. In Waki's grief of his own son's demise, he began to lose control. Not only did he join the fray, but with such a ferocity unseen. Hiro had been killed by Iwa nin, and Waki made it his goal to punish that village to the best of his abilities. After substantiating a considerable head count, Iwagakure took notice that one specific shinobi really had it for them. In response, they sent spies into Kumo, finding out everything they could about Waki to punish him. Soon enough, they found where his temple was. By the time Waki found out about their endeavors, it was already too late. Shizume was killed. Waki returned to a bloody mess at the temple. It was a fight, but the resident monkey's couldn't fend off the attack well enough. Once they had killed Waki's wife, they retreated, leaving the body. Gripped by an even stronger rage, Waki took up arms against Iwa with a more powerful fury. In the years to come, Waki made a name for himself as a warrior. The man constantly gave Kumogakure victories in the skirmishes he was in, and for the large battles, he served as an impressive morale booster. After all, an old man beating enemy lines to death served as a good example to the younger soldiers. Eventually, his time as a war hero had to come to an end. When Iwagakure signed a treaty with Kumogakure, the front Waki served on had closed, and the Raikage wouldn't let Waki continue his attacks on Iwa, or the treaty would be broken. Angry and with nobody else to take it out on, Waki secluded himself back in his temple, shutting himself out of the rest of the world. Over the decade that followed the war, Waki never fully recovered from his losses. It would seem he has come to accept them, but deep down, repressed by meditation and training. With nothing else to do, and not quite on speaking terms with Kumo, Waki just stayed at the temple and trained with the monkeys for fun. Despite his age, at this point, he is incredibly fit, surpassing many others less than half his age. Occasionally during his seclusion, a traveler would stumble upon the temple or shinobi hopefuls having heard of his legend and wanting extra training would arrive. Waki would hold incredible feasts and parties in these events, of course the only human attendants would be Waki and whomever it was who had arrived, and he would spend a week or so training the shinobi hopeful. After that, once they were seeing significant progress, Waki would send them on their way to continue their lives on their own. He has trained many in this fashion, and others for longer stretches of time. He enjoyed it. He had developed his own unique fighting style, and shared it with others upon request and trial. But he has yet to share the secrets of Sage Mode. In fact, very few people know he has it, considering he hasn't used it since the Shinobi World War, and even then, there were few witnesses. Though it isn't a secret he wishes to keep from the world, it is something he wishes to save until he finds somebody "worthy" to know it. However, in his old age now, he is beginning to think that will never happen. Regardless, he tries to keep himself young. The reason behind this varies with whomever you ask. Some say it's fake, others that he wants to pretend he isn't growing old. Regardless, his history and personality have made him somebody to remember for anybody who has met him. ========================================= Special Traits[/p] Waki is old, but that hasn't stopped him from being the way he is. The man is scary fast and strong, and coupled with his personality, he usually has the element of surprise. This man is practically a god of taijutsu. His mastery of it is more than impressive. His chakra pool is also notable large, and his mastery of chakra has developed to the point where he can perform some techniques without handseals. His age has brought wisdom and skill, but it does bring the downside that he is somewhat on the fragile side if he were to be properly struck. It is worth mentioning that he has developed to the point where he can effectively use his feet exactly like his hands, including grasping and fine motor skills.
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Jutsu:
Sage Mode (Imperfect) Summoning Technique (Capable of Multiple Summons at Once)
Name of Technique: Saru: Douryoku Type of Jutsu: Taijutsu Rank: D Range: Close Nature Type: Wind Handseals: 0 + Handclap Description: After clapping his hands, Waki channels his chakra into one of his hands and upon contact with something, emits a concussive shockwave. This force is more than powerful enough to send a human foe flying back meters, but not so much to damage the target. Used on a wall or other rigid object, the concussive force may break the target, but upon humans or other living things, it will only send them flying and give them a good scare. Maybe leave a bruise at the point of contact. The only real damage from this technique would come from how the victim landed (i.e. on concrete, on their head, etc.) Weakness: Requires contact to work. If it misses, the chakra is dispersed and is thus wasted.
Name of Technique: Saru: Issei Type of Jutsu: Ninjutsu Rank: A Range: Medium Nature Type: Wind Handseals: 0 Description: Waki uses chakra and his voice to emit a high pitched sceech. The screech is so powerful, it disorients and causes pain to even the best of shinobi. Out to five meters, it will even cause ears to bleed. It's handicapping effects work out to thirty meters. The screech can last up to thirty seconds, during which it is nigh impossible to operate, let alone fight Waki. The effects will take a few seconds to wear off after he has finished, to boot. Weakness: Affects allies too. Waki cannot perform other actions while doing this.
Name of Technique: Saru: Goubatsu Type of Jutsu: Taijutsu Rank: C Range: Close Nature Type: None Handseals: 0 Description: Waki performs an incredibly high speed slap. Typically used like a sucker punch, this slap has such speed that even Sharingan users would miss it. The damage isn't particularly high, though it is enough force to typically spin the victim around on their axis and grab their face swearing. Leaves good, hand-shaped welts. Weakness: None
Name of Technique: Saru: Shuuren Type of Jutsu: Taijutsu Rank: A Range: Medium Nature Type: Wind, Earth Handseals: 3 Description: Waki begins spinning at high speeds, holding his hands above his head to a point. The high-speed rotations allow him offensive capability. Using this technique, Waki can literally drill into the ground and through it by focusing chakra at his hands while spinning. This allows sudden attacks from the ground. If he uses it above ground, Waki can hold his hands to his sides, using chakra at his hands to allow dangerous cutting power. Both variations of the technique have lethal potential, though it is far more likely only to severly harm. Weakness: Waki moves slower during this, especially the above-ground version. Requires constant chakra output. Cannot perform other techniques during this, as well as limited actions.
Name of Technique: Saru: Toru Ittou Type of Jutsu: Ninjutsu Rank: S Range: Close Nature Type: None Handseals: 1 Description: Waki charges chakra into his fingertips. When a bladed weapon approaches him, Waki meets the blade with his fingers, using the chakra to stop the weapon dead in it's tracks without harming Waki. The speed and usefulness of this technique is incredible. The strongest man in the world could be swinging an axe at Waki, and he can "catch" the blade with merely his fingertips, stopping said man mid-swing. This can be effective for even weapons such as kunai or senbon. Weakness: Requires the handseal every time it's used. Despite the look of it, requires significant chakra output to perform, and continuous output to hold the weapon after initial "catching."
Name of Technique: Saru: Shitsuren Type of Jutsu: Taijutsu Rank: S Range: Close Nature Type: None Handseals: 5 Description: After performing the handseals, Waki makes an open palm with his hand, with the fingers bent inward like a Tiger Style form. He then channels chakra into it very quickly, before thrusting it forward. The power behind this strike is more than fatal. A successful strike is fatal every time, having enough force to put his entire hand and the arm attached to it through a victim. This strike can also kill targets behind walls, as it will easily go through thick stone, albeit only as far as Waki's arm can go. Beyond that, even, the force of the strike continues, adding a concussive force beyond his reach capable of breaking bones if they are close enough. Weakness: Requires plenty of chakra. Puts strain on Waki's body from using it just once, due to his age. Consecutive strikes would be damaging to himself. The concussive after-effect loses it's bone-breaking capability past 7 meters.
Name of Technique: Saru: Jishin Type of Jutsu: Ninjutsu Rank: C Range: Medium Nature Type: Earth Handseals: 2 Description: Waki performs the handseals, then immediately an axe-kick to the ground he is standing on. The chakra boost to the kick, combined with his already impressive strength, causes the entire ground to shake violently for a split second while the ground itself is broken apart, altering the battlefield. The misshapen features of the battle field leave no flat ground and many varying angles of the distortion in the rocks/earth/concrete of the surface fighting on. This can cause inconvenience to other fighters, and the initial kick itself is usually enough to make opponents fall over from the quakes. Weakness: Highly unlikely to damage a foe directly. The further from the epicenter of the kick, the less damaged the earth is. The falling over/balancing issue loses effect past 20 meters.
Name of Technique: Saru: Kaiju Panchi Type of Jutsu: Taijutsu Rank: S Range: Close Nature Type: None Handseals: 5 Description: As a sort of inverse to Shitsuren, the Kaiju Panchi isn't a focused punch, but instead spread out for concussive force. Equally fatal if used on a human target, but not in the same manner. The force, instead of penetrating the opponent, spreads throughout their body, shattering nearly all of their bones and even crushing organs. On top of this, the concussive force sends the victim/corpse flying away. This technique is powerful enough to punch a Biju in the face and drop it, for at least a moment. Weakness: Requires plenty of chakra. Puts strain on Waki's body from using it just once, due to his age. Consecutive strikes would be damaging to himself.
Name of Technique: Saru: Mizaru Type of Jutsu: Genjutsu Rank: A Nature Type: None Handseals: 4 Description: By having eye contact when performing this technique, Waki puts the enemy under an interesting genjutsu. It is interesting in the sense that puts the opponent in a sort of alternate reality where the fight is continuing as if the previously used handseals had been used for his Jishin technique. This leaves the opponent playing out the fight in their head, while leaving their actual bodies standing motionless and vulnerable. What's worse is that this is one of the few techniques where pain won't snap them out of it, because if they feel pain in their body, their brain plays it out as if they were struck in the fight they are hallucinating. The only way to snap out of the genjutsu is from a snap of Waki's fingers. Or anybody's, really. Just a snap. Weakness: Anybody making a snap could lift the genjutsu.
Summons
Name: Varies Species: Monkeys and Apes Age: Varies Size: Varies from small to human sized. Unique Traits: Capable of speech and complex thought. Very capable in combat, ranging from Academy skill to upper chuunin skill. Only skilled in taijutsu or weapons. Jutsu: None. History: The monkeys that live in Waki's temple have all signed a contract with him, allowing them to be summoned at any time.
Enma
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